Black Myth: Wukong - That Shocked the Gaming World | Standoutt

Black Myth: Wukong – Inside the $70M Gamble That Shocked the Gaming World

In Aug 2024, a Chinese game did something crazy:
It sold 18M copies in just 2 weeks 👇👇

The gaming world was shocked.

Feng Ji, the game’s creator.

Feng was a typical gaming addict.
In 2005, he quit grad school to play World of Warcraft.

By 2014, he was leading game design at Tencent.

Then Feng did something even crazier:
He quit Tencent to start his own studio.

Tencent was the biggest game company in China. Why leave?

Bec, Feng saw a bigger problem:
Mobile Games.

He hated the endless monetization. It killed the true essence of gaming.
Feng Ji wanted to create a single-player masterpiece.

That’s when he had an idea:

What if we make a AAA game based on Chinese mythology?

Everyone thought he was nuts. China didn’t make AAA games.

Thus, Black Myth: Wukong was born
Feng Ji, the game's creator of Black Myth: Wukong

Thus, Black Myth: Wukong was born

Feng Ji was scared.
How could he compete with global giants on a $70M budget?

His friend Daniel Wu gave him the answer: PASSION

Wu explained that great games come from dedication, not just money.
If they poured their hearts into it, players would feel it.

The team went all in:
– They read “Journey to the West” 100+ times
– Visited countless cultural sites
– Created 1.2 billion models for the Monkey King’s armor

The rest is history.
Black Myth: Wukong was a huge success

– 10 million copies sold in 3 days
– $852 million generated in 2 weeks
– #2 highest concurrent players on Steam

Feng Ji’s crazy bet paid off.
He’s now focusing on the expansion pack.




👉 Thanks for reading.